Game-Based Computer Hardware Introduction Media Using AR Markerless
Keywords:
Markerless, Augmented Reality, Computer Hardware, MDLCAbstract
The focus of this research is the problem of students who do not understand the ICT lesson module at MTs Tanwirul Mubtadiin Sukorejo. This is due to the current education system, where teachers write and explain modules, and students also take notes on the modules. The aim is to create introductory media using MAR (Markerless Augmented Reality) technology as an educational tool so that students understand the computer hardware introduction module. Methods used in the Life Cycle of Multimedia Development The results of black box testing show that everything functions well and the application runs well. The results of the posttest research showed that 30 students and female students at MTs Tanwirul Mubtadiin Sukorejo received an average score of 79.3. In the questionnaire, they stated that the application was interesting (46.7%), fun (50%), and easy to use (50%). Computer hardware introduction media can help teachers explain computer hardware introduction modules and help students understand the material in a new and informative way
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